Tracking with trautner


i´m working on an eyetoy-like game, and i´m using the trautner node to do the tracking. when i check “hold background” (which i need), the results are much less accurate…

is this a known bug?
any ideas how to patch the hold-background-functionality?

thanks, florian

helo flo.

usually holdbackground is better than without. you may want to download the latest version of the node which i spent one additional pin. that can improve tracking in holdbackground-situations.


i´ll try that.