This simple patch crashes VL after a minute or less

Before I made a subpatch out of the csv splitter the patch was working fine. Open it, make some random nodes, or even sit there for a minute then patch something. The patch suspends then quits for me every (25.7 KB)

This is solved by putting the count occurance inside a cache, so I would look in there for anything odd.

fixed in upcoming. Thanks for reporting!

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