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Texturizing Mesh

Hello everybody,

I am trying to texturize a mesh generated with Delaunay from Contour using DrawFixed, but everything that is happening, is that the mesh changes color. Is there a way to do some uv-mapping with that mesh, or am I missing just some trick?

mesh_texture.v4p (14.8 kB)

Hi drehwurm,

not entirely sure what you want to achieve, but could you be missing the Texture Coordinate, so… this?:

mesh_textureCoord.v4p (20.7 kB)

Thank you very much :-)