TextureWriter set channel count

hi all,

ATM the texture writer always writes all channels, even if I putin a R16G16_Unorm texture. It would be nice to have the option to write 1C, 2C, 3C OR 4C images when using DDS. Especially when dealing with large 16bit images.

image
when loading the DDS it is recognised as two channel, but the filesize always stays the same.

1 Like

I mixed something up, works as expected and can be closed

thanks