I’m looking for a way to get a smooth blend between two texturespreads. I have 3x3 quads and I want to switch between “every quad has the same texture” and a texturespread of 9 different textures, each for every quad. If I use a normal switch node there is no problem but I want a smooth blend.
Is there any possibility to do that? I already tried it with the normal blend(texturemixer) and with the echo filter.