TextureFX nodes red until connected

Hello

I’ve got some texturefx nodes that are red until they are connected. The red pin is the Technique pin on the shader inside, like here:

Once I connect it to a renderer it turns grey:

Only when connecting the renderer though, still red when connected to the quad.

I can’t pinpoint when that happens and which nodes do it, sometimes it happens sometimes not.

The node works without problems.

When I have a textureFX node that is working, and replace it with another, I sometimes get this exception:
vvvv.exe-exception-2017-08-20.log (27.3 KB)

Seems related. I’m working with the vvvv sdk, the red nodes happen also in the latest beta, this exception I haven’t seen anywhere else (didn’t have exception enabled in beta)

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