I was looking for a way to create an array/spread out of textures. Is there a way to do that?
Basically I have 10 textures and I want them to repeat on several objects, but I couldn’t figure out how to do since the file texture node has only a texture out pin and I couldn’t find a way to join them into one node for the texture-in pin of a quad(DX)?!?!?!? :-/