Hey,
im Rendering a Scene with Text (DX11.Geometry) and cant access all the font weights. I cant go into Screenspace with the Text because it needs to Scale correctly etc within the 3D Scene and has some post effects.
Cant Find a Solution with Text DX11 Layer &/ Advanced - or maybe cant wrap my head around it. - Cant get the Text sharp enough for cases were the Camera flies by Text very closely…
So:
Is my only option to convert the Font to OTF? Would this work?
Are there other options for Text in a 3D Scene i am missing?