Hello! Im Using the TCP (Network Clients String) node to request positional data from a server which is handling some automation equipment. I have an issue that the TCP node is hitting the server TOO hard and i can’t find a way to throttle the connection.
Regardless of if the request data pin is high or low the TCP node seems to request data as fast as possible. Theres quite a few TCP options/nodes to choose from.
The exact node (Subpatch) I’m using is in vvvv_45beta31_x64\lib\nodes\modules\network\TCP (Network Client String)
Essentially using the TCP (Network Client)
I really want this to connect and request data every 200ms but cannot for the life if me figure out how, anyone who can point me in the right direction?
i am not sure if i get the problem. you’re talking of a “request data pin” that i don’t see.
the maximum speed the node operates at is vvvvs framerate. so you could try throttling that using MainLoop (VVVV). also typically a server would answer after you send it a request. so usually you’d just set Do Send to true in a rate that you’d want the server to respond.