Now I’m struggling with the following - probably easy solvable - problem:
I would like to modify the color of individual objects of a spread in dependency of their distance to the mouse. In the attached example in the Inspector everything looks alright, but in the Renderer all spots change their appearance everytime the mouse is close to one of them ?! And they not change their color but get striped with both colors.
it seems to have do with the segment node and its resolution. If you change resolution the stripes change, as if the number of stripes is handled as “Spreadcount”. Perhaps this is a bug !?