Surface reacts to balls

i’m a newbe in vvvv and i’m really fascinated.
but i have a problem: i want that a surface reacts (get holes, dents) to vibrating balls or cubes. is that possibe?
if yes, how? and which node do i have to use?

a surface getting dented & perforated by balls sounds like a rather complex physical simulation (possible, but a lot of work). a good-looking approximation might be sufficient & easier on the nerves ;) check out the Attractor set of nodes, the ArbitraryPoint (Transform) and the Grid (DX9) as a start.