Stride PointerPoints come without ID

hi all,

strange behaviour. touches sometimes come completely without ID, sometimes the first four come with ID.


this is a known issue, we’ve tracked it here already:

And setting the ID manually also does not work.
The random node throws a weird error…

any ideas for a quick workaround?

ah, fcourse, forgot to mention: you can use VL.TrackObjects to generate stable IDs for tracking points that are missing IDs.

this is now fixed with latest 2021.4 previews.

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