I try to get an entities child transformations (In global coordinates) to do a ray intersection check.
not sure if thats the right aproach at all but i tried to get a parents entity children with the “Get Children” node. for some reason i always only get a spreadcount of 1 out of it even if the parent has several children.
-why do i only get 1 child?
-do i get global coordinates if i get the children this way?