I have a 3d file with different meshes, that have different materials. Now I want to know the name of the Material, that I set-up in Blender or at least the name of each mesh. Is there a way to get this information inside gamma?
Thanks in advance,
At the moment, we don’t support material, animation, or skeleton loading. This will come with a later update.
However, @texone made a nuget that loads models with assets, you can try that: VL.Assimp
I am not sure whether it supports material loading.
And you can import your model in Game Studio, edit everything with the editor and load it into gamma with the Asset nodes: https://doc.stride3d.net/4.0/en/manual/game-studio/create-assets.html
Ok, thanks for the prompt answer. I will give it a try!
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