November 25, 2020, 3:39pm
I have a 3d file with different meshes, that have different materials. Now I want to know the name of the Material, that I set-up in Blender or at least the name of each mesh. Is there a way to get this information inside gamma?
Thanks in advance,
November 25, 2020, 3:59pm
At the moment, we don’t support material, animation, or skeleton loading. This will come with a later update.
@texone made a nuget that loads models with assets, you can try that: VL.Assimp
I am not sure whether it supports material loading.
And you can import your model in Game Studio, edit everything with the editor and load it into gamma with the Asset nodes:
November 25, 2020, 4:12pm
Ok, thanks for the prompt answer. I will give it a try!
November 25, 2021, 4:12pm
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