Hi,
I’m trying to draw several textures (with different dimensions) side-by-side from left to right without borders in just one row. I can easily rescale them to have a equal height while mantaining their aspects. But now I need to calculate their X-positions (add all previous X-positions to get the current texture’s X-offset). My solutions are ugly as hell.
Please give me a hint!
check Integral (Spreads)
Thanks!.. no text …