hey folks,
just toying around with the ssao3-shader (also ssao2x) and wondering, why I don’t get the same results when using a) the “box”-node or b) a self-made box-mesh?
the box node looks quite good, but my box-mesh (exported from cinema4d, triangulated) is really dark on the surface, see the picture.
I tried lots of different ssao-settings, but can’t get an result as good as with the native box-node…
oh oui oui oui oui!
just found out that collada-files work fine, .x files doesnt.
don’t know whether the .x-exporter from cinema4d is buggy or where the problem is… think i’m gonna test this next days…