Is there any difference at all between the output of the Vector Join and the Stallone in the picture below?{img src = "sites/default/files/imagefield_thumbs/images/vvvv_0.png?1395183768" title = “title”}
Is a list of 3D vectors simply a spread of successive x1,y1,z1,x2,y2,z2… values which are distinguished only by the way that particular graphics nodes use them? If so, why are there X and Y input and output values on the IOBox’s inspector? The docs seem to speak of a “spread of vectors” and speak of “vector” as though it was a type while happily ignoring any careful explanation of precisely what it is they’re talking about.
I can’t ultimately see any distinction (though I don’t understand the X/Y thing on IOBoxes) but I’d like to verify for sure that if I put out a spread of floats as “points” that something isn’t going to break somewhere down the line.
Thanks for any insight!