I wrote the attached patch for a project I am working on. It’s a spreadbuffer (like the texture buffer) which allows you to load one spread in to a fixed place in a bigger spread.
It’s kind of kludgy to work around the limitations on buffers feeding back in to themselves.
This seems like a common/useful function. Any suggestions to improve it or is there a built-in feature of VVVV I am missing that does the same job?
Input: Spread to be inserted
Ordinal value: Position to insert (in steps the size of the input)
Initial size: Size of the buffer (reset after changing)
Insert: Bang this to do the insert
Reset: Bang this to zero the buffer
SpreadBuffer.v4p (13.1 kB)