Does anybody have a spreadable version of Rope(DX11)?I did the Rope (2d), that was fairly quick, but the rendering with indices and stuff bugs me at the moment.
Here's the Rope (2d), it's not optimized, but working. Bug: you have to specify the binsize for both inputs correctly, otherwise it behaves weirdly sometimes.
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hi, is a spreadable rope to be replaced under dx11 with something different ?tried to put upper code into a template but not working. maybe wrong template ?
latest alphas have a spreadable Line (EX9 2d) you could have a look at. it should be possible to convert it to DX11..