as a side project I’m slowly wrapping the Spine library. Spine is amazing 2d skeleton and animation editor.
They provide c# runtime. What you see below is a Spine project loaded into gamma and rendered with Skia.
This is “just” an animation, but I’ve already tested IK, which is amazing. You define your skeletons in Editor, export it, load it in gamma, play the animation AND at the same time you can interactively move the bones and they follow IK rules while the Animation is still running. Crazyshit.
I have to do some more work on wrapping basic features properly and will release the first preview as a pack. Some more patience, please.
@robotanton I remember having seen your post before but just stumbled upon Spine again. It’s really coll. skeletal animation (2D), IK, and also Mesh Deformation, …