Does anyone know if it’s possible in Skia to change the minification filter or some sampler setting like that? Skia scales magnificently for high res but for low res I can’t seem to get it pixel perfect.
I’m using an offscreen renderer in Skia set to the pixel size I want with the pixel space. Then outside of VL I’m converting to a DX11 texture and using the correct sampling (point) on the DX11 preview node outside. However it looks like Skia does some sampling somewhere also.
The workaround is I could render out of VL high res and then do the downsampling using existing DX11 nodes, but is there a way to do it entirely inside Skia?