as I was trying to share a texture from a Direct3D11 application with vvvv, it didn’t work. At first I thought I was doing something wrong, such that D3D9ex applications couldn’t open the shared texture.
Then I tried receiving the same shared texture in beta28.1, and everything works like a charm.
Also, when I share a texture FROM vvvv with a Direct3D11 receiver, the receiver would successfully receive and display my shared texture, whereas 4 times out of 5, the ‘SharedTexture connected to a quad’ that I put in the same patch as the one I am sharing the texture from (just for checking), wouldn’t show.
Since the other application successfully uses that same shared texture, it feels as if the SharedTexture node has a bug introduced somewhere.
opening with /allowmultiple /dx9ex in alpha29.x gives white output most of the time, works flawlessly in beta 28.1 (12.9 kB)