i’d like to put several file texture to put on several “Quads” by linear spread.
I know I can make several sets “Quad” and “filetexture”.
But how do we omit this nodes by much more smart way?
do i need “I(spread)” ? where to put it?
Use Dir which will return you a spread of file paths of the textures and then just feed it to the FileTexture node connected to Quad and then to renderer. Transform the quad with Linearspread. You just need six nodes.