during the work on my last projects i encountered some serious things:
IOBox (Value Advanced):
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if set to have multiple rows with different values, undo don’t work correctly
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if one changes the value by rightclick+drag and accidently presses other mouse buttons, vvvv will stay in this state forever. the mouse cursor disapears if its somewhere over a vvvv window and no user input will have any effect -> terminate process
Shader:
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if there is the same shader multiple times in a patch and different techniques are used, the techniques are set wrong after save+reopen, soemtimes to (nil)
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related, changing the shader technique with Ord2Enum is buggy
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after getting an error in shader code, the ontop window changes magically. no visible changes on the windows, but keyboard commands are sent to the patch window instead to the shader code editor. so i often delete the whole shader by hitting backspace, or i was not able to write new code…