SegmentZ Texture

Hello there,

long time no see. Did I miss anything or does the super-awesome-all-i-ever-wanted- [SegmentZ (DX11.Geometry]( not have any texture coordinates?

Also, there’s no way in dx11 to split a mesh (yet?), right?


there are ways of splitting a mesh in dx11, there is question of what exactly would you like to achieve…

well I was aiming to tweak the mesh a little. move certain vertices and stuff… any way to accomplish that (other than by shader, which would be a little tedious)?

well there you go, i hope u can modify coords from here, this is’t an elegant solution and will be slow with high vertex counts…

mesh split-mesh join.rar (8.7 kB)

Thanks a lot. I will look into it.

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