Just wondering, is seated mode skeletal mapping something that will be included in the MS kinect plug in in VVVV?
its already available in the new SDK (1.5), if yes, any idea on when to expect it? (asking to see if I will be able to use vvvv for my current project)
It’s been added in my local git (along with 1.6 sdk support), but changes has not been pushed yet, so hopefully soon.
So, I got my brand new kinect for windows…
any updates on the changes?
Vux got any idea approximately when it will be implemented?
sorry man, not trying to sound pushy.
Should be on alpha build by now (with 1.6 support). Feel free to test )