Screenshot ex9 / dx11


is there a way to use screenshot texture from window with dx11 shaders?

i woud like to connect somehow screenshot(ex9) to the pipeline dx11
or is there something as dx11 screenshot?


Screenshot node is not done yet for dx11, it’s in the roadmap.

For the moment only (ugly) way is to share texture.

some information on the topic: it shouldn’t be rocket science based on the source code of the native screenshot node but this kind of stuffs are always nasty.