bjoern
January 28, 2023, 10:09pm
#2
I think it’s already fixed in newer builds:
In the previews of 22.5. previews the SceneWindow and TextureWindow don’t save their positions and sizes anymore. The RenderWindow does though and I also need to add, that all three windows do save their bounds when VVVV is started without precompiled packages.
How to reproduce:
Start 22.5 preview normally without any startup parameters
Reference Stride and place a SceneWindow
Move it somewhere
Save the patch
Close the patch (and save again…)
Open the patch
In my case the SceneWindow is show…
dottore
January 30, 2023, 8:16pm
#3
i’m on 5.0 preview-0517 now and still the bug is present
Elias
January 30, 2023, 10:51pm
#4
There’s a long old known issue that when simply restarting the patch the changed bounds won’t get picked up. But what should work is saving the file, closing it and opening again (that’s also what was reported in the linked thread).