It´s me again.

My previously posted question concerning grouping nearby values didn´t really do the trick in the end.

So I ask again, but with an adjustment:

Is there an easy way to find the nearest neighbours in just one 3D-spread?

I know, there are lots of nodes to find out the distance between TWO spreads, but how would I treat just one spread? I´m quite sure it’s quite easy, but I am totally stuck…

What I want to achieve is scaling up the slices proportional to their distance to the nearest neighbour.

The nearer, the bigger!

Best, C