hi guys!I have a matrox dualhead connected with 2 projector, this mean my projection is 8:3. I have some shapes
and I want to rotate (roll) them, each one alone. But result is horrible. I guess I must use some aspect ratio… I put it before and after the transformation, without understandable result
so I’m little bit lost… here I put the patch, if someone know how to do it (I guess is really simple, but actually I don’t get it)
merci beaucoup, monsieur clone! :D
problem is, I have that point, or different points. So I don’t need to create in other way the same image, tha 3 poly were only example… try to explain better: I have some points coordinates (coming from other patch) and I need to rotate what I have!
Thanks
Do those shapes has to be geometric like that ?
because the way you create them is a bit weird in my opinion. Normally if you want to rotate points coordinates you just have to use Applytransform and Rotate node. Here you create 2D coordinates manually within a certain aspectratio, which makes them wrong in any other cases.
I have some white shapes on the stage, I put the 2 projector over this shape and I map them… this is how I get this shape :)
sometimes are cross, sometime circle, etc etc