This could be a stupid question, but I am still confusing. Is there any working environment of patching renderer, camera, shader, …etc. in Gamma version? Or, how can I link up the Beta patching environment to Gamma’s VL editor? Now, when I am working on beta, if I right-clicked a vl node, a beta version of vl editor would be opened. (What I am now doing is: edit my vl in gamma editor, then reload the vl document in beta editor.)
regarding your confusion let me try to explain: there is beta and gamma, two independent environments. but both share the vl-language and editor. so the idea is: as long as you need any of the beta-features, use beta and vl in there. otherwise use gamma. hope that makes sense.
Thank you :) Looking forward to the VL / Xenko version
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