hey guys. i started a thread about this in the patching forum a while back. i’m thinking it might be a bug.
so, i modified the unscharf patch in the girlpower folder (see attached). the patch runs smoothly until i hit ‘record/dosave’. as soon as i ‘dosave’, my cpu immediately hits 100percent.
here is what the Render TTY is telling me:
Everything you know is wrong
physical : in use= 41, total = 1047932 kb, avail = 608244 kb
virtual : in use= 2, total = 2097024 kb, avail = 2049496 kb
paging : in use= 14, total = 2519480 kb, avail = 2164208 kb
00:00:00 - : enumerating game devices
00:00:00 * : patch C:\Documents and Settings\JARED\Desktop\vvvv_33beta14\modules\Writer (EX9.Texture NRT).v4p has been marked as changed because of convertions (from http://vvvv.org/versions/vvvv33alpha9.0.dtd to 33beta14). you will be asked for OVERWRITING your patch with the updated version…
00:00:01 - : Texture (Width: 1, Height: 1, Format: X8R8G8B8, Mip Map Count: 1) loaded in 0.000 seconds.
00:00:01 - : a resource loaded in 0.000 seconds.
00:00:01 * : couldn’t find/create node (ID: 1) in patch root.v4p ////. deleting action.
00:00:01 - : Hid (Human Interface Devices) DeviceController - OnDeviceChange
00:00:01 - : Texture (Width: 205, Height: 195, Format: X8R8G8B8, Mip Map Count: 1) loaded in 0.000 seconds.
00:00:01 * : Texture C:\Documents and Settings\JARED\Desktop\alakart~2 patches\my unscharf detector\ couldn’t be created because of unknown reasons.
any help would be greatly appreciated!
my_version_of_unscharf_2.v4p (15.0 kB)