I’d like to create particle system using the xyz coordination from Realsense’ Pointcloud. The aim is to visualize only some filtered pointcloud (esentially people’s presence)
with particles. I tried to start from the help patch “Use External Buffer Data” and feed PointCloud vector3 into position of ProbabilityEmitter but I’m not sure its the right way because they don’t move in realtime. Any suggestions ?
Pointcloud_03-test with particle.vl (213.8 KB)