Hello, I’m trying to figure how to Cue a spread so the data is sent over one single connection which should be simple but i can’t figure it.
Currently i have a Spread of data going into a TCP node and a change node banging the DO send pin once each packet changes. What this does is create several connections on that one TCP node, so if i have a spread of 10 then i get 10 connections to the server.
What i am trying to do is only send the data which has changed and encue this so the data strings follow inn after the other. Can anyone help, I may be looking to close and missing the obvious! I’ve attached a quick patch to show whats happening.
hi,
i recommend looking at the OSC decoder and encoder help patches :)
its most of the time better to use UDP to send data over a network if you have no specific reason for using TCP
Hi Tekcor, thanks for the reply, i looked at zipping all the data together but the receiving hardware will not recognise this.
I did a similar thing to your patch sending each slice one after the other if there is a change in the data but i can only get it to scan through all of the spread.
Essentially the project is an interface between a lighting console and a piece of automation equipment, art net is received from lighting and then formatted into a message the hardware can understand, in that message is commands to trip 1 to 4 relays which trigger lights on a piece of scenery.
Sending a slice per frame is ultimately what i am trying to achieve but only for the packet data which has changed, I’ve attached a version of the patch which hopefully make more sense, or confusion :)