ha ha ! i arrived on this thread very late anthokio ! everything is said !
Slowly working myself into the substance. The World-Filter works very nicely. Now the Next Thing I try is a simple mask, using threshold. But it seems there is some texture-format problem. The threshold only affects half of the texture. Anybody knows what’s the reason for that.
Another weird behaviour is with the Playback-Node. It doesn’t Loop when the patch is hidden.
kinecttest.zip (3.9 KB)
kinect world is 16bit i believe. you have to render to 8bit textire ( r8g8b8a8) with temptarget. set in inspector