Projected texture shader

Is it possible to use a similar technique to project a texture on to a mesh orthographically rather than from perspective?

helo mr.,

contrats! you earned the tumbleweed badge while still getting an answer: “yes.” like sketched in the attachement…

put into girlpower/( shadow )/

SHADOW_ortho.v4p (27.3 kB)

better late than never as they say!

Am trying to remember what I needed this for :)

Thanks gregsn