yes here it is. sorry its a little messy.
To explain the patch:
its for an exhibition I am creating in February.
The dmx section is to control a moving mirror. Beaming into the mirror is a projector which is ofcourse connected to vvvv also. This way I can control the mirror and the vision with vvvv.
In the gallery space I am putting some large cubes and rectangles, and set the mirror to beam onto each one by one.
Then when the mirror stops it beams some texture. This is where I have some problem!
THe best system I can create myself is just a white quad that (with this patch) will switch from one quad to the next. This way I can morph the quads so if one quad is very small and the next quad is the size of the cube, it creates a cool effect. Or if one quad is shaped against one edge of a cube and hte next quad is placed against the other edge it ‘runs’ over the cube.
I really hope to create a system that looks like it is scanning the environment.
toomuchinfo-2.v4p (41.8 kB)