Hi all, im building a plugin with a texture out and trying to override the dispose to free some memory and release an hanging driver :
declaring like this :
public class PS3MultiCam : DXTextureOutPluginBase, IPluginEvaluate, IDisposable
having error cos the function is not declared as virtual, abstract or override
in fact, tx to vux, i see in DXTextureOutPluginBase class that the Dispose method is just like this :
public void Dispose()
{
}
how can i override it to perform quit functions ? avoiding, of course, to change the DXTextureOutPluginBase :)