hi to everybody,
playing with this attached file for the simulation of the water,
I would like to be able to modify the colors or to put an image in background.
is it possible? and how? or does it work in greyscale only?
thanks
wave02.zip (8.9 kB)
just use the output of the wave shader as input for a deform by texture shader, which you can find in the shader gallery.
I thank so much you
it was really what served me.
thanks still
Wow TF, that is a cool trick I would have never figured out myself :) Finaly some smooth liqued movement on my putter!! Thnx.