hello,
have some questions concerning the structure of a project and the renderer nodes
for example:
when i have 3 quads with a video texture
- ist completely in the view of the renderer
- half
- outside the view of the renderer
all of them are played and being calculated, right?
even the one outside, cause if a alter the scale of the renderers view pin, there is the 3. quad with the video texture!
how is it, if i hide the renderer?
how is it, if i have it in a small window, or fullscreen?
if the performance issue isnt that big with a hidden renderer, wouldnt it be better to have the first renderer hiddn and use this renderer as basis for a new dx9 texture to oput this just on only one quad and have this fullscreened?
or does is just not matter and is all the same?
how is it if i want to have the same renderer open twice?
do i need two renderer?
is i twice the performance?
thanks for replies!!!