I am working on a patch with some subpatches. I have worked on it for quite a while and everything was fine. But suddenly technically possible connections cannot be made any longer. When I open a new patch the same connection is possible. Is the patch too big? ~110KB Has that bug ever occured to someone?
Thanks for your fast replies. I am indeed working with R , S nodes. I have about 15 in my patch. Till now everything worked fine. With framedelay in between it is possible to connect the pins, but beside of looking ugly this changes the behaviour of the patch. Is there another solution? Are the R, S nodes the reason for the strange behaviour? In this case I will build the patch new without them?!