Forum

Particles + particle systems


#1

Hello to all vvvv enthusiasts. I am a newbie and a little bit pround for understanding and using some vvvv technics. SOME… and a lot NOT :-( Ok, i want to start creating another visualizer based on a particle - system. Are there different systems usable with vvvv? I dont understand the difference between gpu-particles and the particle system availible as vvvv standard-node. And how to control them (newbie) - with vectors, attractors both? Sometimes i´m viewing tutorials for vsxu_player (simular language)and i found the method controlling particles by the form of a mesh. Is this method applicable on vvvv??? (Next theme i´m relatively clueless is mesh-distortion - ok, i saw the example, where the vvvv - teapot is deformed by an attractor… but how to control an attractorexactly? Are there other methods?? Special spreading as it works on a rope?) Questions, questions… Thanks to everyone who wants to help me.


#2

@dottore)) made a nice guide, this should answer your questions: ((contribution:particlesgpu-library-guide


#3

Thank you tonfilm, thank you dottore! Thats real help to me. By the way: did anybody view the vsxu_tutorials? Talking,clicking - ten nodes on the the screen and no idea what mr.asterix really did. (i love his work, but not as a teacher). Thank god for mr.westbam :-))


#4

shameless self promo here: https://github.com/microdee/mups (if you’re brave enough. no tutorials yet ;) )


#5

uh nice microdee, that is a lot of stuff… can you provide any sample patch?


#6

there’s an initial girlpower now


#7

Pheeww Micro amazing!

But is it me or is the SSAOTemporal Node and the SequentialAdd Node missing?


#8

whoop whoop whoop! uncleared cross-dependency: for now use https://github.com/microdee/VVVV.Packs.mcro for SequentialAdd and https://github.com/microdee/Emeshe for that ssao thingy


#9

amazing microdee!


#10

cool stuff microdee


#11

really nice. had a first quick look today, that was very promising