Hello, I have a really stupid question about a stupid problem that i cannot solve.
We are doing a team project about drawing/painting on a video projection with your voice. The idea is that the user can see himself on the screen and draw lines(other effects) on the screen. First we just made a quad with video texture and another “drawing” quad with color and turned off the “clear” function of the renderer. The “drawing” quad is doing its function on the background but it is impossible to draw/paint anything over the video texture-ed quad. We used “group” “group with priority” “cons” and other nodes but it doesn’t help. The only solution we came up with is to create a quad with the size of the screen and GDI texture and to make it semi-transparent so you can see what you have drawn on the GDI renderer. But this semi-transparent quad alters the quality of the video and the painting itself (since it is also semi-transparent)…:(
I will be really thankful if some1 can offer better solution to our problem. We need normal clear video texture and full beautiful colors for our project.
P.S Here is the patch attached…Please it is urgent ):
try1.v4p (48.1 kB)