What’s the most convenient way to make an output pin do a bang? Setting it to 1 and then 0 in the next frame is one option, but is there some built-in method like FOuput.DoBang or something? What makes this even more tricky is that I need to do this from an asynchronous callback function.
Maybe use a change on the receiver end to be sure?
I fear there is no such thing in the PlugIninterface. Nothing to help you with async either, except bare c#
But it boils down to this:
If you your Task completed, output 1, otherwise output 0.
The ease of doing so typically depends on the lib you are using, and the quality of their (async) API.
Cannot say more without better info.
you do this like:
bool MyBang
void Bang()
{
MyBang = true;
}
FOut[i] = MyBang
MyBang = false;
this really abstract but that’s how it work
This topic was automatically closed 365 days after the last reply. New replies are no longer allowed.