tekcor
March 6, 2016, 2:55pm
1
Hi there,
I was following the exchange format discussion and everything that has been said about geometry import export.
Currently I have the problem that I am exporting .obj files
and want to reopen them in vvvv with DX11.
In this attachemend there are two obj files that I wrote with vvvv.
They are actually opening in all other 3d programs without problem except vvvv.
I am not sure if the assimp geometry loader needs any specific obj layout.
Did someone manage to export obj and import it again in vvvv?
I used this structure
3D-Modelle
OBJ (oder .obj) ist ein offenes Dateiformat zum Speichern von dreidimensionalen geometrischen Formen. Das von Wavefront Technologies entwickelte Format wird von vielen 3D-Grafikprogrammen unterstützt und ist daher geeignet für die programm- und plattformübergreifende Weitergabe von 3D-Modellen.
Das OBJ-Format speichert geometrische Eigenschaften eines Objekts oder gruppierter Objekte, d. h. Ecken, Textur-Koordinaten, Normalen, Flächen und Glättungen. Optische Materialeigenschafte...
and also tried as proposed by catweasel and elektromaier in the obj exporter contribution
obj exports from vvvv (962.1 kB)
The obj writer in Instance Noodles will work with assimp for import in vvvv. Might be your writer is fine already though- that obj you posted looks like it has NANs in it. Don’t know if that’s your problem but wouldn’t surprise me.
tekcor
March 7, 2016, 3:58pm
3
thanks kyle :)
I adapted to your system now and it works
The meshes look pretty cool. Some infos on how you generated them and what they are intended for would be nice :)
tekcor
March 10, 2016, 12:22pm
5
hey gegenlich. i am working on some sort of generative level editor.
will post more about it when it is more evolved…