Hi, some more progress and findings.
Basicly Nvidia have a profile list of how the card should behave depending of which games or app.
To start your new profile,or copy from other profiles or assigns some .exe to behave like existing profiles.
Those are the 2 tools to use :
also this post related help to learn how to use previous tools and tweak :
In the computers that dx9 was not reacting to me either , I created a profile like this and the Nvidia was reacting and converting the renderer in shutter mode properly.
Executable “vvvv.exe” UserSpecified=true
Setting ID_0x005f5a32 = 0x00000003
Setting ID_0x00846411 = 0x00000001
Setting ID_0x00854cab = 0x00000028
Setting ID_0x00a06946 = 0x080116f5
Setting ID_0x00a06946 = 0x000011f1 UserSpecified=true
Setting ID_0x00f713bc = 0x00000340
Setting ID_0x10115c8b = 0x0000003c
Setting ID_0x1033cec2 = 0x00000002
Setting ID_0x1033dcd3 = 0x00000004
Setting ID_0x1034cb89 = 0x00000000
Setting ID_0x10ecdb82 = 0x00000005
Setting ID_0x11aa9e99 = 0x00000001 UserSpecified=true
Setting ID_0x204d9a0c = 0x00000001 UserSpecified=true
Setting ID_0x701eb457 = 0x2241ab21 InternalSettingFlag=V0
Setting ID_0x702442fc = 0x00004000 UserSpecified=true
Setting ID_0x709a1ddf = 0x4b1cd968 InternalSettingFlag=V0
Setting ID_0x709adada = 0x37f58547 InternalSettingFlag=V0
Setting ID_0x709adadb = 0xcbdce5e3 InternalSettingFlag=V0
Setting ID_0x70edb381 = 0x24208b6c InternalSettingFlag=V0
Setting ID_0x70edb381 = 0x00000001 UserSpecified=true InternalSettingFlag=V0
Setting ID_0x80857a28 = 0x00000001
I add this in the NVIDIA Profiles.txt and load via Geforce 3D Profile Manager.exe or you can by using the nvidiaProfileInspector.exe and assing vvvv.exe to other profile and duplicate to tweak if you need too.
Even In dx9 window mode in works as long as you enable some depth via the inspektor in the renderer dx9 then it works and react to nvidia shutter.
In DX11 it does not react with normal renderer but i found that it does with DX11 renderer Forms when in fullscreen, it enables the shutter 3d mode from nvidia. Unfortunatly forms is 2d right ? as i can only put the contant via renderer temp to a quad so i loose all depth info that nvidia takes to do the shutter 3d mode.
Is there a way to pass this fullscreen flag same as renderer forms to normal dx11 renderer so nvidia knows and react to it somehow ?
do you have any hints suggestions about how to solve that ?