i’m trying to use beta’s NTree.dll in Gamma, and Gen2 is counting up constantly.
Every time Gen2 counts up the patch freezes for a frame.
Probably i’m doing something wrong in the way i’m implementing it.
Any help would be great to have this beauty back in vvvv.
It’s noteworthy that all libraries/packages nowadays - in vvvv gamma 5.0 previews - get pre-compiled by default. Pre-compiled == optimized.
To make vvvv gamma believe something is a package, the minimum requirement is to put it into a subfolder of vl-libs and name the subfolder like the document.
For developing & debugging the package you’d specify it as an editable package, for profiling & usage of the package you’d remove it from the list of editable packages.
Also the overhead for editable patches reduced since that quote from elias. The system got more light-weight regarding hotswap & the pressure on the garbage collector. But still there is a gap in performance between the optimized & precompiled vs. the inspectable & editable version.