Trying to use a DX11 Renderer on a Surface Pro 7, but it won’t register touch-events. Both Touch node and the ‘Touch-Data’ pin on the Renderer stay Nil, although the ‘Touch Supported’ pin is 1. It works with DX9 Renderer. I can still get the touch position via the Mouse node, just without multitouch.
Does it work on clean vvvv with only vanilla dx11 pack?
It is a clean installation with vanilla dx11.
The Touch node suddenly started working at some point… The Renderer pin still doesn’t, but I guess I can live with that.
I think it might be that when you add one touch node and then another touch node from different lib, only one would work, since they both do this pinvoke for input lib…