I am new to vvvv but not to graphics. I am a VFX professional who works mostly in maya and a bit in Houdini.
I am working with a dj to create some graphic elements to go along with his sets. vvvv sounds like the perfect solution for this.
Right now all I want to do it take the kinect depth data (gray scale) and remap the back to white to an arbitrary color scale (like a ramp shader for those who know maya).
The next step is to modulate that color based on the music being played.
From what I have seen so far this should be rather simple, but I am just having trouble getting my head around how to manipulate texture objects in vvvv.
Any help would be greatly appreciated.