Dear Mr. Vux,
I’ve almost ported the MultiScreen (EX9) to DX11.
But there is one problem:
If the Crop of the Renderer (DX11) receives 4 transforms, but there are only 2 Viewports.
How would I switch which screens I want to see?
There is the Transformations Index in the Renderer (DX9), but the pin is missing in his DX11 friend.
Ok, I can use GetSlice (Node) to pick particular transforms from a spread of Crop transforms, but the ScreenNumber (DX11) will not know about it.